![]() I often found the role-playing games of the 16-bit era very good value for money.īack when games where £59.99 on the SNES. Even if I was paying a certain amount for it a month it’d probably still be good value for money, but that just isn’t necessary. The gunplay is solid, the building element is a neat and unusual idea, and the map is constantly changing with endless new features and one-off quests and extras. What people seem unwilling to recognise is that it’s actually a really good game. I’ve been tempted a few times for certain skins but since they don’t make any difference to the gameplay there’s not really any point. I’m sure many people look down on it for being only for causal gamers or something but I’ve been playing it for years now and I’ve never paid a penny for it. I hate to say it but for me this has to be Fortnite. Shamefully Capcom seem to be shifting their free support to more paid DLC offerings but for a good while (Monster Hunter 4 Ultimate and Generations come to mind) the going was incredibly good. ![]() With so many weapon options to upgrade and master, all providing a nuanced play style, technically a dedicated player could eek out hundreds if not a thousand of hours and still not have achieved everything. In terms of value Monster Hunter has to be high up there. Game Pass removes that limitation but that’s a topic for another day. ![]() I’ve played through most of the games multiple times and still struggle with certain sections but the rush of endorphins when you get through it is still there every time.īefore the cash injection that came with employment, I’d say the early Resident Evil games gave me the same type of enjoyment because I would ring every last drop out of the games because they were quite expensive and I had to make them last. ![]()
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